Archive for June, 2008
Dungeon Defender
Recently, in response to my post regarding Random Defence, someone asked me what my favorite defence game is. What makes that difficult to answer is the fact that every time I think I’ve found a favorite, something new comes along that is even better.
Dungeon Defender is something of a cross between a tower defence type game and dungeons and dragons type game. It is one of the most complex defence games I’ve played, and it’s fun and challenging. The game is addictive, the music trans-inducing. In short it’s the kind of game I enjoy.
Random Defence
Random Defence is yet another horribly addictive tower defence game. Incidentally, I’m curious why the British variant of “defence” seems to be the one most of these games use. This one has numerous boards, about 51 swarms, and a number of funky defenses. The trick is not to loose lives but to do so as cheaply as possible because both your assets remaining and lives remaining figure into the final score.
Personally, I have fairly good luck at surviving with about seven missile turrets upgraded as fast as I can afford to but I never end up with a lot of money that way so my final score isn’t great.


